Winning Strategies for Connect 4 or Four in a Line Games

Connect 4 - Simple to Play, Hard to Develop a Program to Play It

I remember playing Connect 4 with my 3-year old son was extremely annoying as he was so hard to beat, even without cheating!

He is now a teenager and has an assignment to devise an online program for playing Connect 4.

Well now is the time for an update and to learn some strategies and tactics that will help you win this fascinating game. Also it is interesting to learn about how people have developed programs to play this game against a computer so that it always wins.

Connect Four (which is also known as Plot Four, Four in a Line, Four Up, Find Four and Four in a Row) is a game for two players in which the first players select a color (usually red) and then players take turns adding their color-coded discs from the top into one of a seven-stack, six-row grid that is vertically suspended (see the image). The disc-shaped pieces drop directly down, filling the next accessible space inside the column.

The aim of the game is to get four of your own colored disks in a line either horizontally, vertically or diagonally before your adversary can manage to get-4-inline. If neither contestant has managed to get four-in-line before the grid is completely fill the game is drawn. The game begins with an empty grid and red normally starts first. There is a major advantage to starting first and so players toss for who is to start and take turns thereafter.

connect1
Source: Public Domain


Connect 4 - The solution

The solution to the game was explained mathematically and a computer solution devised by James D. Allen on 1 October 1988, and completely separartely by Victor Allis on 16 October 1988. These programs devised from these algorithms are so good that a computer can force a win every time if it starts the middle column. It can also win most games when it starts second. These solutions are quite complex and James Allen did his Masters Degree on the problem

There are a diverse range of websites where you can play Connect 4 online or you can download software to run the game for your computer. You can also buy the game at you local toys store.

The first one listed below is the best - you can play another human or a computer, and even watch your computer play itself - the first player (computer) always wins. Follow the instruction on the page to select your language. Both this one and the next one are very annoying because if the computer starts first – it always wins! The other programs allow you to set a level so you have a chance. There are many more available.

Online Connect 4 Games and Demonstrations

Online Game
URL
Mustrum - download/play Select option menu for language
https://www.lbremer.de/mustrum_e.html
Connect Four Playground - wins every time
homepages.cwi.nl/~tromp/c4/c4.html
Connect 4 Online #
https://www.mathsisfun.com/games/connect4.html
Agame Online Version
https://www.agame.com/game/Connect-Four.html
n-in a row (expanded version)
https://www.pomakis.com/c4/online/c4.cgi
++ lots more
 

Connect 4 - Strategy

Some of the common strategies used when playing connect-four with humans are discussed below

Always start in the middle. If you start first, always start in the middle. It is always the best strategy and it will give you more wins. If you go second, then add your disk directly on top of the centre disk if you opponent plays there or to either of the two columns directly beside centre primarily for defence. Playing on top of your opponent or beside his/her disk is best otherwise your opponent has a chance build either a two-in-a-row diagonal, or a two-in-a-row horizontal which gives them an advantage. The centre area is obviously where most of the winning combinations are found because there are more chances of building winning 4-in-a-row lines. As a result, the middle squares are more valuable. The diagram below shows the number of winning groups (sets of buttons in a row) that each square offers.

connect2
Source: Public Domain


Surround to conquer your opponent. If your opponent is building in the centre or building a core group, move to cover his/her winning moves by adding blocking disks on top of him. However be observant and stop our opponent building horizontal three-in-a-row sequences. Try to stay on the offensive if you can, but defend when necessary.


Always look out for force wins or force losses. Look out for your opponent trying to make a three-in-a-row diagonal directly linked to a three-in-a-row horizontal, which is a winning combination. This is an excellent strategy as it forces you to block one winning space, only to lose on the next turn. Think well ahead on each of your turns and see how you can reverse the position.

Forced moves can often give you a winning position. Building 3-in-a-row vertically will seldom not be seen by your opponent. They will have no option but to block it, or else they will lose. This means that they will effectively lose a chance to build a winning position by blocking you. But you will have 3 of your pieces all stacked together, which can be readily built next to, and you will now have many ways to branch out. You opponent will face a difficult job blocking off all your paths as a result, and this puts you in a good position for a win.

Try to kill off columns when you are behind. Often when you start second you will feel like you are always defending. To make things easier, try getting a 3-in-a-row combination in either the 6th or 2nd columns. You will reduce he options and may disrupt your opponent's strategy. If they try to stop you from blocking column, they will waste moves and give you to go on the offensive.

When your get a chance count the spots left on the board. Towards the end of the game, hen you get a chance, count the spots to see who is going to go where when you have to place disks in dead columns. Counting the spots will help you see if you are going to block your chances or will give your opponent an easy win. If you count remaining spots, and see that you are going to win, play defensive and work on using the dead columns to get a chance to win.